I have created a 3D model of a Ferris wheel (in separated sections: wheel, cars, supports, etc…)
Imported in UE4 and can rotate the wheel with BP , no problems.
I just can’t seem to figure out how to fix the cars and keep them level (like it should be)while the wheel is rotating
I have several rides designed and just like the wheel I just can’t figure out how to make the cars rotate on their fixed place on the main rotating base.
Any tips , help or detailed info would be most appreciated .