This is a short cinematic for a tutorial series I’m working on for YouTube. Car Model is from Wiredwheels Club, the entire high way is built using Quixel Megascans, the tunnel is also a Megascan texture applied to a very low poly tunnel.
Buildings in the background were created using projected window textures and PCG to instance the buildings on planes to the left and right of the highway.
Very light fog is added using VBD from Embergen and some final color touchup was added in Davinci from the OCIO Aces 1.2 render from Unreal Engine 5.3
Happy to answer any questions, the tutorial should be uploaded here and on our [RealityForge] youtube soon.
Hope you’re well and having a wonderful week so far
I’m not much of a car person so forgive my ignorance about all the nuance of this specific car. With that said, even I can see this looks awesome! The color, “sleekness”, and quality all look just phenomenal. What made you choose this car in particular?
Hi again @ShaunAns, thanks for taking the time to respond and for sharing the tutorial Do you currently plan on making any more guides similar to this one?