FppReparentTool - Batch Asset Reparenting & Migration Tool
A powerful batch reparenting tool for efficiently managing Blueprint and Material hierarchies in large projects.
Key Features:
- Batch reparent Blueprints to new parent classes
- Batch reparent Materials with custom parameter remapping rules
- Error Blueprint repair - fix missing parent class references without opening editor
- Custom material parameter mapping with redirect blueprints
- Complex material conversion calculations with preset saving
- Full undo/redo support for all operations
- Handles large-scale asset migrations efficiently
- Added button to the toolbar (to prevent some blueprints that have lost their parent classes from crashing when the right mouse button is pressed).
- Detailed parameter mapping relationships can be previewed before material redirection.
Perfect for:
- Project refactoring and restructuring
- Asset library consolidation
- Material system upgrades
- Blueprint hierarchy reorganization
- Fixing broken asset references after parent class removal
Ideal for game developers managing large asset libraries or performing major project restructuring without manual editor work.