[=“Nooxet, post:599, topic:126746”]
Hi. I am currently using the online subsystem for my game. For the CreateSession function it is noted in the docs that a delegate function is called when it is finished. However, this is not stated for the FindSessionsfunction. This might be obvious for some, but first time looking at it makes it confusing.
To my real question: is there a way for normal users to submit some form of “pull-request” for the documentation? Sometimes, even important functions are completely undocumented, and you have to dig down in the source code. It would be nice if developers could contribute to your documentation, making it easier for the newbs 
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Thanks, Nooxet! The normal Git Pull request procedure should apply here, you’d just be submitting comments instead of the usual bug fixes or new features. Our API reference is generated based on code comments, so yours would be included the next time we update the API ref, which is typically once per major release.
As a side note, have you considered using Epic Online Services (EOS)? EOS is sort of “OSS 2.0”, and it does a lot of really powerful stuff. In case you’re interested, here’s the top page, and the top-level documentation page for EOS. It also has its own API reference, samples, and thorough documentation.
You can find more information about contributing to the engine here: https://docs.unrealengine.com/en-US/…eal/index.html
If you’d like to write snippets of sample code that we can use on specific API reference pages, instructions for that are here: https://docs.unrealengine.com/en-US/…ets/index.html
And this page tells you how to get the latest engine code from Epic: https://docs.unrealengine.com/en-US/…ets/index.html
Thanks again for your interest in our API reference!