That is the least issue but I thought of informing you.
Here:
https://docs.unrealengine.com/en-US/…ity/index.html
In the table describing mobility types, you have a typo.
It states: “Not, however, that their Materials can still be animated.” while it perhaps should be: “Note, however, (…)”.
But I am not a native speaker so perhaps it is some structure I cannot understand, but probably no.