If the concern is battle pass EXP I would 100% agree that “disabling” that for AFK players is completely valid, but to kick people from an experience they are enjoying the grind of is what is upsetting people.
If the goal is to encourage creators to develop fleshed out in depth maps like RPGs, incremental games etc, then we shouldn’t be punished for what is considered a core aspect of those games
The reality is a major portion of the UEFN audience play these kinds of games, whether it be idle tycoons, incrementals, Bossfights, and hindering that experience by kicking players if they are standing still feels bad when they’re trying to be play in these immersive experiences and being punished for progressing. This change hurts the passion these people have for these maps.
Ultimately if people are inside Fortnite, regardless of whether they are AFK grinding in a Tycoon / RPG or playing BR, they’re still invested in the game as a whole, which means they’ll keep coming back to Fortnite and still keep buying skins etc.., adding this AFK check removes some investment and passion from these honest players trying to grind fleshed out maps
I’m hoping there can at least be a discussion, or maybe some transparency as to why this change has been implemented so we can maybe discuss a solution that works better for the people we’re all here to make maps for