[Feedback] Not always obvious if, from the launcher, you opened a project

[Description]
When launching a project from the Epic Games Launcher, it’s not always apparent if you actually launched the project.
Sometimes you actually did, sometimes you can’t remember, or sometimes you think you may have missclicked or didn’t double click.

The little splash screen that’s usually an indication of a project opening isn’t always visible, at least initially or it’s very delayed.

This either results in you waiting an abnormal amount of time to see if the project did open, or opening the project twice because you weren’t sure.

[Suggestion]
Add some way of communicating to the end user on the launcher if there’s a project in the middle of loading. So at a quick glance you can confirm if you did launch a project or not.
Or
Make the loading project splash screen more reliable and bring to the front of all windows (at least once)

[Workaround]
You can open task manager and look for a service called Editor, its a good indication that the editor is loading.