If we could please get access to some of the basic UE engine assets that are commonly used with sets that are in the Unreal Engine Marketplace that would be amazing!
Often times I have dozens of assets to correct texture connections for because they use the default engine black and gray/grey. Sometimes those assets don’t even port over with the name showing for the nodes, so its hard to tell exactly which ones need fixed. So I am stuck looking through spaghetti materials that aren’t grouped or properly labeled. Which can take hours to days off my production time!!
Also having basic premade engine assets to call upon would be handy to cut down on project shader costs! Any way we can save a little data the better!