Feedback about laptop on battery mode and W10 update issue

I simplified the coding in Blueprint.
Got rid of struct.
got rid of load game from slot with init in game instance.
Got rid of the savegamedata variable.
Just worked with savegameobject with variables in it directly.
Less casting.

Suddenly my save / load system works like a dream in both editor and packaged version and both in laptop battery mode and on AC power.
No issues.

:rolleyes:

If I save the slots out of order now that works too.
I think by not using a savegamedata variable helped a lot with data going into the right slots.
I looked at the created slot saved files it is encrypted but what I can read in there makes sense I dont see data from slot one in slot that kinda thing.