FED - City Areas US 1

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Features:

  • GTA SA quality style graphics

  • Low poly models

  • Realistic textures

  • Blueprint prefab buildings

  • Some buildings have interiors on the 1st floors

  • The ability to connect and combine city areas

  • Realistic light settings HDRI sky

  • Realistic set of textures for creating streets (asphalt, sidewalks, curbs, manholes, markings)

Important/Additional Notes:

  • Materials use only base texture (color) optimization

  • Use percentage of triangles In UE5 for buildings in nanite settings

  • Project are designed only for dynamic lighting in real time. Important, not for static light, lightmaps, baked light.

  • Blueprint prefabs buildings, without doors. Look in levels with doors.