Features I think would be cool for an MMO

How is my tone condescending and rude? You thought you understood what I wrote… and you commented… and I thought you were incorrect. I wrote “You are most definitely wrong”. That’s the only thing I can imagine that I said in that whole post that had a “condescending and rude tone”… and I edited it now to say “incorrect”. You basically said my “pvp flagging” and “damage type” system that I was claiming was unique was not unique.

I didn’t touch your opinions on city takeovers and mercenaries and the original full loot concept or even the item slots thing because I thought we were on the same page with those. Even though we don’t completely agree… on the cool factor

But I genuinely thought you didn’t understand why I thought vendor gold needs to be spent on expensive items… or why daily cooldowns could give you a reason to make multiple toons of the same class… and I especially don’t think you understood how I know my “PVP flagging” is different from other games ever made. Or how my “Damage type system” works neither

I read your whole post… and I don’t see how its fair that you can just call me out for “being rude” like that… because I don’t think I was rude.

And for the record this is not my “project”… I can never finish something of this magnitude… it would take a ton of work even if I knew how to do it… and I don’t think I could ever learn anyways… and I have no experience in game development. Regardless… I am still serious about convincing someone that these unique mechanics of mine could change the industry… even for just the purpose of discussion