Feature reuquest [?] Allow additional meshes in preview in skeletal mesh editor

Hi,

I’ve tried looking everywhere, but I haven’t found any similar topic.

The “Additional meshes” section (advanced preview settings tab) is available in animation editor and in skeleton editor. But not in skeletal mesh editor.

This is extremely impractical when creating or editing morphs, especially in the case of clothing that is connected to the skeletal mesh of the character as a separate skeletal mesh. Then it is not possible to edit the morphs of the clothing in different poses because the skeletal mesh of the character underneath is not visible.

It would solve everything if there was an “Additional meshes” section in the skeletal mesh editor, like in animation editor and in skeleton editor.