Hello UE team, I wanted to request some features in UE and shed some light to some issues. Here they are
1. Problem with Paper 2D -> Sometimes, when testing or playing a 2d game with a Tilemap used, the tilemap seem to have some gaps between tiles,the gap is small but noticable.
2. Post-processing aid → I wanted some features to be added to post process volumes which are - > Cel Shading… I can create cel shading pp materials but those are only 2 - banded cel shading only, I could not find any tutorials telling how to add 3-band,4-band ot 7-band Shading…Can you guys add that thing or make a tutorial about it on your docs.
→ Toon Outline - I have also tried toon outline by using inverted mesh method but that method is performance consuming, I wanted convulation method added in the properties of pp vol.
3. Gravity points or force fields → It would be nice to add force fields like Wind,Turbulence,Gravity and magnets… Game like Angry Birds Space require Multiple Gravity points to be added for different planets…
**4. A different physics engine for 2d games ->**Like there is in Unity, FONT=arial, helvetica, sans-serif
5.Blank Projects take a lot of size -> When A blank Project is created, it takes upto 200 mb. Can you please do something to at least lower it down to 100, if possible then 50?
IF possible, Please add these features into UE… Thanks in advance.
[SUP]Rest all is good.[/SUP]