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[Feature Request] Updating Content Thumbnails After Construction

Hey Epic,

I wanted to suggest maybe adding in a Boolean for the Blueprint Properties to process a thumbnail after running the Construction Script. One thing I experience is the thumbnails for a specific type of Actor, where the custom meshes are applied during the Construction Script, always shows all thumbnails using the mesh layout before it is customized. Adding the above option would allow me to see the thumbnails correctly in this case.

Thanks a ton and have a great week! :smiley: