[Feature Request] Storage of Modified Parameters in Utility Widgets

After experimenting with the Utility Widgets in Preview 4.22, I found it is limited by the fact that I cannot store values inside the Utility Widget to be used when it is opened a second time.

While I could simply make a save game, the issue there is that I’m trying to use the Utility Widget to create tools and those Save Game files are usually ignored because the Saved directory is part of your default gitignore and p4ignore files.

So what I think the Utility Widget needs is either a way to save/override default parameters inside the Utility Widget.or a way to create paramers in a way that they can be flagged as can be saved.

Note that either way these variables should be stored in the uasset of the Utility Widget so that they can be pulled and pushed from source control.