[Feature Request] Static Mesh Bulk Property Matrix Additions

Since Lumen is such a big thing in UE5 I feel it might be appropriate to include some more things in the bulk property matrix.
Mainly I would LOVE it if these were available for bulk editing


In the game I’m working on I’ve been going through and using the mesh editor to separate out flat surfaces from the OBJ exports from Ultimate Doom Builder. Now, I have no idea if I need to check everything I have checked here and in most cases I don’t actually need 100% distance field density but this is just what I’ve been doing and its working out GREAT. But since I have to do it for each individual separated out new mesh it is getting tiresome. I’m unaware of a way to set defaults so being able to do this in the bulk property matrix would be great!