Hello Epic
I have a request for what I feel is a much-needed feature for Unreal - spline decals. There are many instances where I feel this could be useful - for tyre tracks, road markings like lines (so you can add and change them where needed), erosion marks along gullies on terrain, just basically anywhere you might want long and/or curvy markings where it’d be impossible or too difficult to accomplish with multiple individual decals. I’ve noticed some other engines have similar systems in place so I was wondering if it might ever make its way into Unreal? Unreal’s definitely my favourite engine I’ve used so far so I think it’d be awesome to see it with this functionality.
Thank you,
Michael