I’m talking about the compiles that occurs with each new engine version so it would be nice to defer the compile and have a “Compile Shaders” feature along the same lines as as build lighting and reflections. It now takes two movies and a 6 pack to wait for a compile for one environment to finish which would be better spent as one does not “need” full eye candy to work on a blueprint
Granted its a job that has to be done but please let the client decide when.