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[Feature Request] Render whole planet seamlessly

I would love a feature where the Engine could render the whole planet seamlessly similar to Outerra. How does Outerra do it?

Taken directly from the Outerra Website:

http://www.outerra.com

3D planetary engine for seamless planet rendering from space down to the surface. Can use arbitrary resolution of elevation data, refining it to centimeter resolution using fractal algorithms.

Could someone write a plugin to do this in UE4?