Hello. I’m working on a fighting game and I’m using capsule traces as collisions per character. I’ve noticed that the capsule traces render out on screen as wireframe. It would be super helpful if I could render out these capsule debug objects as a solid color that can be semi transparent. If this is already possible, would you mind telling me how to do it? If it isn’t I would definitely appreciate if it were an option moving forward to make my life easier programming attacks.