Using enumerations is huge for archiving data in a simple, yet usable manor. The only problem is if you would like to conveniently randomize the way that the data comes out.
Personally i think it would be neat to have a ‘Random Select’ node in blueprints that rolls the dice and picks from the index for you.
liek instead of the select being on the left to be on the right, and btw if anyone can tell me I woudl really apreciate it. How do I know what values I should put in the random integer in range?