[Feature Request] Paper2d Integration with Niagara and Other Features

Hello! I love all the new features and tools that UE5 comes with. But as a game dev who loves games with interesting styles, and even works with 2D on ocaision, it would be great if Paper2D got some love. Some specific features:
-Improved Paper2D animation system
-Lightmap information stored in Sprite, allowing for use with volumetrics
-Integration with Niagara
-Improving on sockets for easier use
-Integrating the tile system with the open world systems
-Specific material functions and nodes to take Paper2D sprites to the next level

And these are just a few features I had in mind. With a bit of creativity, Paper2D can be taken to the next level in Unreal Engine, allowing for unique indie games!