[Feature Request] Organize bookmarks/functions/interfaces in alphabetical order

Dear Epic Games,

It would be really convenient if one could sort Bookmarks, Functions, Interfaces, and even Variables alphabetically.
If I create 10 or more bookmarks/comments in a blueprint, it often takes more time than I’d want to find the needed bookmark/comment in the list. For the most part I know its name, but still I have to read through all of them since they are arranged by the creation time, and it just destroys the whole idea of using bookmarks and such for faster navigation.
Thank you in advance.

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This was posted 6 years ago and I’m surprised no one took notice. When you have a blueprint with 30-40 functions and perhaps as many variables, it takes too long to find what you’re looking for because Unreal lists them in the order created instead of alphabetically. Why not have a button at the top of each list, where you can choose how you want it displayed, pressing the button would alternately display them in either alpha order or time created order. That would satisfy both purposes and shouldn’t be hard to do.

You can create categories for functions and variables then drag sort them as needed.

For Events you can create custom Graphs to help keep logic and associated events separated.

OnRep_Functions are stuck in the order created and cannot be added to categories. At least as of 5.2. Haven’t tested in 5.5 or 5.6

End of day the Blueprint Tab does have a Search.

For interfaces you sort in the Interface class. Categories and Sorting.