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Feature request: One file per actor, include actor name in external actor file names

Hi friends. Currently when using any source control provider apart from Perforce, you don’t know what actors have changed. The path looks like

...\Content\__ExternalActors__\...\Levels\Whitebox\LeveName\5O\6J\KCBX0GWLTFQT9RJ8M1LY8.uasset

It would greatly improve accessibility to have the actor name from the world outliner included in that, for example:

PointLight_KCBX0GWLTFQT9RJ8M1LY8.uasset
1 Like

100% agree, I was really excited to see file per actor implemented but disappointed at the naming.

The current naming makes it difficult to use for any team I’ve been on, and probably many others not using the Perforce or the editor SCM extensions.

OP’s naming suggestion would make it a lot more usable!