Hello dear Epic team that is working on vehicle related features.
Thank you for working on the following method:
# Checks to see if a vehicle is currently spawned from this device.
HasVehicle<epic_internal>()<transacts><decides>:void = external {}
Additionally to this method, it would be highly convenient if we had a way to get the fort_vehicle
directly from the vehicle_spawner_device
after the vehicle as already been spawned. Sure one could observe the events, but if the spawner device hasn’t always been observed by certain game logic, the event might be missing or inaccessible. Therefore the HasVehicle
wouldn’t be sufficient as it does not return the corresponding fort_vehicle
instance.
Maybe the above method could be changed to Vehicle()<transacts><decides>: fort_vehicle
, which would solve both use cases.