Based on the previously released and removed APIs for the upcoming volume_device
we know that it had events that would contain an agent
instance. However the device is also known to be able to trigger enter/exit events when vehicles and wildlife collides with its boundaries. The problem is that there’s currently no good way to obtain a fort_vehicle
instance from such an event because they are not agent
subclasses.
Therefore it would be great if we had a more common superclass that we then can cast to a potentially another new vehicle
subclass.
Devices that can operate with or transmit non-agent
types would then gain method overloads that would provide the new superclass.