[feature request] near/far clip plane for camera + scene component

Dear Developers,

I would like to request this feature (on a per camera/scene component basis) in Unreal, as is currently included in Unity: Unity - Manual: Camera component

Apparently this feature was requested as early as in 2014: https://answers.unrealengine.com/questions/5074/camera-near-clipping-plane.html

Thanks for your consideration.

This would be awesome indeed.

Unfortunately backlogged as so many important features. Unreal Engine Issues and Bug Tracker (UE-21685)