Feature Request: Level-Building Tool Inspired by Tiny Glade

Totally! I’ve been creating a physic based maze ball game. But I’m now making the maze in fusion 360. It’s ok for me but impossible for my future player to create their own maze map. I would like to create a map/maze editor tool for them and it will be great if UE can solve the PCG part. I’ve tried current PCG tool, but it’s not quite what I expect.