Hi everyone,
I’m posting this like a kid making a Christmas wishlist —but honestly, with each new engine update, we get so many amazing new features that it feels like anything is possible. The recent addition of megalights is just incredible!
That got me thinking: what about adding a tool for level building similar to Tiny Glade? I realize we have procedural content generation (PCG) and scriptable geometry, and maybe we could create something close to Tiny Glade with those tools. But I have a feeling that it’s still not quite the same.
Would love to hear if others feel the same way —or if there’s a way to achieve this that I might have missed.
Thanks!