Dear Friends at Epic,
In Solus I use a custom level script actor for many important functions
It is imperative that I can tell instantly when opening a level blueprint whether or not it was reparented properly to my custom class!
Currently in 4.5 the level BP does not show who its parent class is in the upper right corner as every other BP does, and the space is not being used for anything else
I consider it a bug that this information is not presented to the user, and I can attest to the usefulness and necessity of reparenting level BPs
Please consider showing the parent of a level BP in upper right like very other BP!