FEATURE REQUEST: Landscape Tiles Blend Seams

Currently there is no easy way to handle the seams that can get created between landscape tiles when you are sculpting them. Because the sculpting process only happens on tile at a time, it would be nice if it could be possible to use the current “select sectors” function to select edges and then perform a blend or merge where the outside edges for those selected would be normalized or blended to remove any seams. Ideally having the sculpting tools handle multiple tiles at once would be perfect, but until then this would be a very nice feature to get us by.

Second that we need this. It would save me many hours of exporting and importing Height maps.