[Feature Request] Intuitive/responsive Ctrl+Tab functionality

Currently this key combo 1.) pops up a list of each of your tabs (which is hardly better than just having the tabs already at the top of the window), and 2.) upon quick press, only switches between the two most recent of the tabs. It serves only minimally better accessibility, but doesn’t really help with speed of navigation. It means I have to look for the next tab, navigate my mouse up to it, then look again for the attribute I need to modify, navigate my mouse to it, click, make the change, then shift my focus away and repeat this process for each tab. It really breaks up workflow.

For instance, I’m making similar changes to multiple assets, I open each asset in its own tab in one go. Hitting Ctrl+Tab/Ctrl+Shift+Tab would allow me to move back and forth through these tabs without much thought and without any searching for where to aim and click my mouse each time I need to move on to the next/previous asset. I can keep my eyes and mouse fixed on the attribute I want to change, use my left hand on the keyboard to switch tabs, make the change, and move on without any search interruption.

I know that nothing is “simple” or “easy” when it comes to design changes like this but I would be so grateful to have just a little less search-aim-click-searchagain going on.

I agree with this feature request. It seems mandatory to me for any editor making heavy use of tabs.

It’s my first comment on the forum. This is letting me speechless. How is a basic need that is cycling from left to right in the opened tabs not a part of UE5. One would wonder how editor’s developers are using any of their personal tools ranging from browsing on the web and coding in their IDE. I don’t want to be disrespectful, but I’m astonished.

I’ll continue to use the mouse and waste seconds, minutes and soon hours because of this ergonomic flaw.

+1 on this. That popup window which appears on Ctrl+Tab was forged by lucifer himself. It’s detrimental to keyboard navigation - next/previous tab selection immediately upon keypress is the optimal behaviour there, just like a browser

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Hey there!
I’ve created a free plugin that aims to improve editor navigation.
In Major Tabs: Level Editor, Blueprint Assets, Preferences, etc.
In Minor Tabs: Outliner, Content Browser, Event Graph, Construction Script, etc.
It will let you move between tabs using Ctrl + 0-9, Ctrl + [ or ] for the next and previous tab, and more!

You can check it out here:

Hope it helps! <3