In both live edit and Creative, you sometimes want to test lighting and optimize brightness or test little things like mip maps or backgrounds, however device meshes and zones are obstructing the view and making it really hard to do those processes and polishing, some even block phone tool editing as well.
All this could be solved if we have a “toggle devices” option in quick build menu, which will allow you to clearly see your scene in Live edit/ Creative and take screenshots of things you need for debugging (same as pressing G in UEFN, but for Live edit/Creative)