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[Feature Request] Get supported resolutions for all monitors

As discussed in this UDN post, the GetSupportedFullScreenResolutions function does not currently return resolutions for all connected monitors, only the primary one.

Multi-monitor set-ups are fairly common for PC users, it would be really helpful if the built-in implementations could support this feature.

I implemented this years ago in PR https://github.com/EpicGames/UnrealEngine/pull/3962 which got backlogged and never integrated, not sure if it still works but it should be a good starting point

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Thank you for sharing this! I probably don’t have time to set up a custom engine to integrate this but it’s nice to know other people are hitting this issue. Did you end up using this? Or some other solution?

I write is specifically to ship the game, so we did use it yes :slight_smile: