Feature request: Gameplay plugins sub-category

Hello,

I make most of my gameplay assets as plugins since they use c++ code for part of them. However I feel with the current subcategories on fab it’s hard to place some of them. Is there anyway the fab team could add a way to label plugins under a “game mechanics” or “gameplay systems” subcategory? Right now I’m placing them under engine tools I think.

Thank you and I’m looking forward to fab!

Thanks for this suggestion, @KomodoBitGames ! I’ve passed it on to the team.