Feature Request - Filter by selected (Outliner)

Usually when you multiselect with a rectangle in a large project, you lose where the selected actors are in the outliner, and when you want to do actions to them, you cant. A filter on the outliner to only show selected would help immensely

UnrealEditorFortnite-Win64-Shipping_NMnGITpBug

Hi Wert,

I agree that this would make a nice addition to that filter bar.

But for anyone coming across this thread using search terms, I wanted to point out that it is possible to show ‘only selected’ items in the outliner.

Cheers

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Great stuff, thanks for that!

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