There’s something I find myself missing in this engine, related to splines. Not landscape splines, mind you, just regular old splines. I’m using spline curves to define movement paths of objects, and I have difference paths referencing different objects. However, the splines all render as white in the editor, so it becomes somewhat difficult to distinguish which spline refers to which object. A simple property to edit the render colour of the spline, for editor purposes only, would greatly increase the effectiveness and ease of use of the spline tool, and make work a lot easier.