We all know how important are mods to most games, however, in Unreal it seems too hard to setup and access them. I am trying to research on the subject but the documentation is so scarce!
So ideally we could count with proper documentation about modding, ideally through one of those video tutorials from Epic that are all great for learning!

Having a base dev-kit that we could extend and use (and later be used by players) would be supper as well, so we could start developing our games since day 0 with modding capabilities.

Thanks :wink: