[Feature Request] Circular BSP That Can Convert To Static Mesh

Hi all,

My project is partly about gladiator battles and while designing the arena, which I intended to be circular in design, I found that creating a circular mesh was seemingly impossible. I tried a workaround I thought of where you place a BSP box mesh and subtract that by a cylindrical mesh, but that doesn’t end up with a good result. I think that a circular BSP/static mesh would be great to have for quick placement.