Hello ,
Thank you for your submission, we will take your feedback into your consideration.
Cheers!
Hello ,
Thank you for your submission, we will take your feedback into your consideration.
Cheers!
When calling PlayAnimation from Blueprints/C++, it’s possible to set the clip’s animation speed.
Often rather than manually re-scaling a complicated animation (which doesn’t seem possible in the editor), we choose to use this to speed up or slow down an animation when it’s played in-game.
We would really appreciate being able to choose the speed at which the animation plays in the editor, when previewing it by pressing play.
Thanks!