[Feature Request] Change preview animation speed for UMG animations

Hello ,

Thank you for your submission, we will take your feedback into your consideration.


When calling PlayAnimation from Blueprints/C++, it’s possible to set the clip’s animation speed.

Often rather than manually re-scaling a complicated animation (which doesn’t seem possible in the editor), we choose to use this to speed up or slow down an animation when it’s played in-game.

We would really appreciate being able to choose the speed at which the animation plays in the editor, when previewing it by pressing play.