Hi
In many games it is common that buttons are represented by text, which is changing color on hovering and pressing.
There is button per-state settings (normal, hover, etc) where we can tint its image, unfortunately it doesn’t affect children.
My suggestion and feature request is to add “Color and Opacity” option per button state, so we can create button with none image, add text block as child, and magic happens.
Now my workaround is to update button “Color and Opacity” every Tick depending on its “Is Hovered” state. That is ugly solution.