I would not expect Epic to implement this, but somebody else can do that over time I didn’t seen any Python implementation affords so far, but currently there 2 languages implementation projects in community that i know of.
- First one JavaScript made by , he implemented Google’s V8
JS engine (one used in Chrome) to
unreal, it’s very experiemntal for now
- 2nd is C#, there huge demand on this
one spawning lot of hot C++ vs C#
debates on forums But efforts here
looks a lot more promising, some team
is working on C# support together
with editor intgration allowing to
edit code inside the editor in
similar way to blueprints They plan to release it in June
They might be good substitute for python, if you think not, i think you could spawn discussion about python implementation on forums, maybe somebody will be interested to do so