[FEATURE REQUEST] Better ENUM switch nodes in BP

In short:

Better Enum switch nodes.
In code we can easily set a default case. On BP we cant.
In code we can easily define which cases we treat. On BP we cant.

Thanks <3
boooswitchboooo

Work around:
Switch on a GameplayTag.
ie create an entry “Enums.TypeOfYourEnum.EnumValue1”