[Feature Request] Ability to disable collision between two physics FBodyInstances

Hi ,

I like the idea but I believe this could be easily achieved with collision channels. If you make a custom collision channel for your character and set them up to be a channel that gets blocked by normal things, but ignores others of it’s own type, you could accomplish this with relative ease.

These two pages should be of some help if you wish to go down this path:

Hope this helps!