[Feature Request] Ability to bind mouse buttons to editor commands (under what is currently editor keyboard shortcuts)

I just thought it would be quite handy to bind mouse buttons to certain editor command actions. I have a logitech G502 and within blender I like to bind the 6th button to focusing on the selected object. I’d love to be able to replicate this within UE4. It would make it very handy during level design, to be able to quickly focus between objects.

3 Likes

Would be neat, seconded.

For the time being you can assign buttons to keys (per application basis) in the logitech software, so your MB4 becomes the letter O, for example. I’ve been using it in games / apps for years.

Far from ideal but works surprisingly well. You do sacrifice a keyboard key in the process, so to speak.

That’s true, completely forgot about the macro binding in logitech! I also wonder if it could be done manually in the input ini for the editor.

Thanks for this. I have a logitech mouse and didn’t even know I could add macros.

Yes please. Use this in all 3D programs.