[Feature missing] Bluetility Button "Call in Editor" in BP editor

Hello, I noticed that you have removed an extremely useful feature that I would use until now in 4.25.
I could use the bluetility buttons of a component in the actor editor, which was very useful to make more complex component systems, for example I was using it to read and set values from a preset system.

If it was possible to put back this option, it would be cool because I have a lot of subsystems that don’t work as they should.

It doesn’t work anymore since 4.26 , 4.27 , 5.0 , 5.1