I’m using Sketchup as my model resource. I export as FBX and most of the time it crashes or is just empty. (sometimes it is small and I just transform to what I need, that’s fine).
I’ve tried “combine mesh” off and on, and depending on the model, it doesn’t make a difference. Basically some models will just crash, everytime. Most of the models I’ve tried do this. I have tried using Blender and 3DS and I cannot see what is wrong with the model in the programs, it LOOKS fine and everything but I know something must be wrong.
On the import screen in Unreal, I am not sure other than combine meshes what I should fix? Can you advise?