FBX Texture Import


I tried to import some static FBX mesh that was already successfully imported in UDK.
“Import Textures” option was selected but after import there was only material imported and no textures from folder “maps”. Material also did not have any “Texture Sample” inputs.
Is automatic texture import already implemented? Using Mac.

What format are your textures?


Texture format is TGA.

Weird then.
It may be the expected behavior right now, i’m not sure since i import textures manually. It can also be a bug so you better post this on AnswerHub.

Check your export

If embed media is not checked then textures and materials will not be exported with the package.

Thank you,

Yes it was my fault.