Hello fellow Devs!
I am having an issue with not being able to re-import FBX files.
- Export model from 3D Software as FBX to project folder
- Import model into Level with File/Import Into Level (This preserves the model’s pivot point)
- Setup collision on model’s StaticMesh
- Make edits to model in 3D Software, export to same folder in project to overwrite initial file
- Select StaticMesh and select “Reimport”
- The model is not overwritten or actually updated
If anyone can please help with this issue I would sincerely appreciate it. This might be user error with my workflow or a bug or engine limitation.
If this issue has already been posted or solved, I apologize, I could not find anything
Thanks for your time!