I’m currently writing a plug-in to perform some post-processing on FBX files in order to extract game-specific data. I’ve been using a function registered with
to track when an asset is imported in order to perform the work.
Unfortunately, the registered function doesn’t seem to be called when doing re-imports of FBX files. The callback seems to function correctly for re-importing textures and other non-FBX assets. Should I be using another function to track when re-importing rather than just importing?